We’re running behind unfortunately; we’ll keep you all updated on progress, but some things have cropped up which means we won’t be able to release for Halloween.
We’re running behind unfortunately; we’ll keep you all updated on progress, but some things have cropped up which means we won’t be able to release for Halloween.
Tried the demo – it’s alright, and the filmed animation is top-notch. It does seem to be lacking one small thing though – some notification or indication of the exits available from each screen.
There’s no clue or indication at all of how to get from one screen to another, when in fact, you have to position the main character quite carefully to get from the book-case screen to the vanity/haunted chair screen. There’s doors in the back-ground but you can’t go through them.
So it’s confusing from a game-player’s perspective.
Thanks for the feedback Chris!
We’re working on ways to make the game better (that is whats taking so long ;D)
With your particular issue we’re trying to create good ways to notice entrances/exits without breaking visual immersion.